The recommended PC specs are especially notable this time around because Gotham Knights will only run at 30fps on consoles. Executive producer Fleur Marty confirmed there won’t be a performance mode in the game’s Discord, unlike other recent PS5 and Xbox Series X/S games. Horizon Forbidden West and Forza Horizon 5 both allowed players to choose between 60fps or a graphics mode featuring a higher resolution. Marty explained Gotham Knights’ exception as partly due to some of its unique gameplay features, like untethered coop that allows two players to explore Gotham separately.
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But the tradeoff still caught many by surprise, not least of all because Gotham Knights recently ditched its PS4 and Xbox One versions and is part of the new wave of $70 console games (despite the demanding PC specs, it’s only $60 on Steam). The news kicked off a debate about what players should expect as a baseline for the next wave of holiday and early 2023 blockbusters. According to The Callisto Protocol, it’s 60fps.
Striking Distance Studios took the opportunity to announce yesterday that its spiritual successor to Dead Space will still arrive on time on December 2 and run at the higher framerate when it does. The horror third-person shooter hasn’t yet revealed its recommended PC specs, but it will be on PS4 and Xbox One as well as the new consoles. Of course, talk is cheap, and will see how each game actually performs once it’s released.
One question players might want to ask is what’s required for studios to hit certain performance benchmarks in the run up to shipping a game. Callisto Protocol director and former Sledgehammer Games co-studio head, Glen Schofield, praised crunch culture as recently as last month. Despite later apologizing for comments valorizing overworking developers, Bloomberg reported that at least some staff at Striking Distance Studios had indeed crunched to ship the game on time.
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